In this article, I illustrate the creation process of my scene titled “Summery Woodlands”. The 15 steps of this tutorial covers every key step of the workflow, from making a path, all the way to the post-processing after final rendering. The steps include exporting and importing terrains, manipulating height and material distribution in Photoshop combined with Vue, creating complex mixed materials and multi-layered ecosystems, achieving realistic lighting and depth, rendering and enhancing our final image in Photoshop and in Filter Forge.
3DCreative is a downloadable magazine you can read on all devices that support PDF format. The beauty of digital magazines is that links to resources and bonus content can be implemented and directly downloaded while reading the article. For this tutorial, I offered the following assets as bonus content:
- Terrain distribution maps (.jpg, .tif and .psd formats)
- Complex ground material, including ecosystem (.mat format for Vue)
- Ground cover ecosystem (.mat format for Vue)
- Atmosphere file for Vue (.atm format)
- A blank scene with the atmosphere for users of Vue Complete, Studio, Esprit or Pioneer. If you use Esprit or Pioneer, make sure you have the Ecosystem and 3D Import modules.
During this project, I made sure that all assets used in this scene either ship with Vue or are available online for free, so if your Vue version has the necessary modules, no extra purchase is needed to follow this tutorial.
This tutorial is intended for Vue artists with basic general knowledge of the software and its functions. If you have any questions regarding these settings or any step in the tutorial, don’t hesitate to contact me at firstname.lastname@example.org or email@example.com, and I will be happy to assist you.