First of all, I would like to wish you all a Happy 2015! Though I’ve kept my social media pages updated in the last few months, I haven’t published any new post here since August, so let’s catch up!
If you follow me on social media, you might know that I’ve been working on my official showreel, but since we’ve got the entire Holiday season fully scheduled at the Studio, I had to put the showreel on hold. To come up with something new after my pretty much outdated showcase video from 2011 (*blush*), I decided to make a similar video, showcasing my latest work created in 2014. The video was published 8 days ago, and currently it’s available on YouTube.
In this video, I showcase 15 environments (all personal projects) I’ve created in 2014 in Vue xStream 2014. You can find them on this site under Personal Portfolio.
Additional software used:
– Large-scale terrains: World Machine 2 (with QuadSpinner’s GeoGlyph)
– Texturing: Filter Forge 4
– Postwork: Adobe Photoshop & After Effects CC 2014
– Video encoding: Adobe Media Encoder CC 2014
– Music: Cakewalk Sonar, Adobe Audition CC 2014
3D models: xFrog (some plant objects), RealMesh, bikoVision, e-on software, George Krallis, Fantasy Art, Laurent Rodriguez, GeekAtPlay Studio, Barry Marshall
Music: Written, produced, composed and mixed by Michel Rondberg. Fully copyrighted Buma/Stemra, Published by Strengholt B.V. Hilversum; produced at D&D Creations
Some other news: From nw on you can also find me on about.me. (see: side widgets) My good friend and fellow artist Cynthia Decker (a.k.a. Curious3D) showed this platform that enables you to create a simple, clear page about who you are and what you do. I saw this as another chance for networking, so I gave it a try. Feel free to visit my page there, and – if you feel like it – create your own!
Today, we are finishing our current project (which I really can’t wait to tell you guys about!), and as we’re done, we are going to re-build the Studio. We have some great plans for the near future, and in order to realize them, we need to re-organize the place to make it more convenient. Right after that, we’ll come up with a brand new webshop (thank you, EU!), and lots of cool stuff I’ll tell you about once we’re done. This means that I still won’t be able to create my “first render of the year” for a couple of more weeks, but I’m enjoying seeing what my fellow artists create.